Time:May18 (Thursday)—21 (Sunday), 2006
Venue:China·Shenzhen International Convention and Exhibition Center
Hosts:
Ministry of Culture of the PRC
State Administration of Radio, Film and Television of the PRC
General Administration of Press and Publication of the PRC
Guangdong Provincial People's Government
Shenzhen Municipal People's Government
Sponsors:
Shenzhen Press Group
Shenzhen Media Group
Shenzhen Circulation Group
Shenzhen International Cultural Industry Fair Co., Ltd.
As an important part of the Second China (Shenzhen) International Cultural Industry Fair, the China (Shenzhen) Animation and Game Exhibition themes on "Cartoon World, Creative Future", establishes an exhibition and exchange platform, which collects the cartoon, game, toy, model and so on together, exhibits the international new technology, product and fashion, fosters China's original work and national cartoon brand, opens the market of cartoon fashionist and recreational world.
Cartoon Action Great Market
After 100 years' development, cartoon has become a bright new industry, and takes an important part in the recreational field. It is estimated that the output from the animation & game industry in China and its derived products exceed 200 billion rmb (25 billion USD).
The merchants start a competition for the great market and the young consumers. Compares with the Japanese cartoon, which has the distinction of sweaty girl with big eyes and small mouth; Korea cartoon, which has the distinction of color & fashion; and the America cartoon, which has the distinction of cliff-hanging story, Chinese animation and game industry is starting a market storm full of national characters.
China (Shenzhen) International Animation and Game Exhibition will become a storm center!
New Fashion New Demeanour
Both cartoon and game are the zealous activities and consumption of young people. Cartoon, toy, online game, mobile phone game and so on, provide numerous business opportunities to the merchants.
China (Shenzhen) International Animation and Game Exhibition encourages all the animation & game merchants to join us and to establish a fashion platform for the new products. We also invite the cartoon fans to join us, show the hot products, fashion tide and idea through the communion of the original workers, cartoon fans, enterprisers and the masters.
Dream city for the fantasts
As a dream city with recreational spirit, Shenzhen is the first cartoon making and processing base of China, and now it is developing to be an important city of Chinese cartoon movie. Shenzhen and its surrounding areas have developed cartoon industry; gather a mass of animation & game talents & fans; provide the support of creation, technology and market through their powerful economic strength and geographical advantage; open the wide market. Shenzhen is an ideal city for Chinese animation and game workers, what's more, the advantage of abutting Hongkong will also help the cooperation between the two cities and the common share of the information resources.
Extensive Publicity Numerous Participants
The strong medias exerts all the strength to sponsor and report the exhibition. It is estimated that China (Shenzhen) International Animation and Game Exhibition will attract over 500 thousand visitors and 100 thousand animation & game fans. The huge number of game masters and cartoon fans are eagerly looking forward to participate in the exhibition.
Master Level, Wide Horizon
Many top Cosplay groups from Mainland China, Hongkong and Macao will show on the same stage. The competition of the show and the stage play with gorgeous clothes, sensual costume and special look, will exert the Chinese original cartoon incisively and vividly. What's more, the rich and colorful performance combines with the interactive activity, the large-scaled event is too good a one to miss.
The Show The Brilliancy
Many top Cosplay groups from Mainland China, Hongkong and Macao will show on the same stage. The competition of the show and the stage play with gorgeous clothes, sensual costume and special look , will exert the Chinese original cartoon incisively and vividly. What's more, the rich and colorful performance combines with the interactive activity, the large-scaled event is too good a one to miss.
Exhibit Profile:
Software & hardware of the animation & game design and produce
SP/CP, Mobile phone game, SMS, ring and music websites for downloading
Movie & recreation product and Internet product concerning animation and game
Cartoon education and training
Toy, stationery, cloth and other derived products
Software and equipment for digital visual effect.
Portable game equipment.
Equipment, operation platform and the original accessories of the broadband recreation.
Accessories of computer and gameboy.
Exhibitor:
Publishers and distributors in cartoon industry
National animation & game industrial base or park
Investors, researchers, operators, sellers and agencies for the development of animation & game market and the brands.
Cartoon associations, individuals and medias home and abroad.
Manufacturers of computer and boygame products.
Content and service providers of mobile phone game
Manufacturers of the large-scaled TV game & the network equipment.
The training and education organizations of animation & game.
The manufacturers and operators of the derived product of animation and game.
Exhibition section
Time: May18 (Thursday)—21 (Sunday), 2006
Venue: China · Shenzhen International Convention and Exhibition Center
Total Space: 7500 square meters.
Section A: General Cartoon Area
Section B: Original Works Area
Section C: Activities and Demonstration Area
Section D: Online Game and Recreation Area
Section E: Derived Products Area
Activities:
Fans Meeting of the cartoon masters
Cosplay Competition
Cartoon works competition of ICIF mascot "smart drip"
Cartoon puppet and shadow plays
Mini Cartoon Plays in English.
Procedures for participating in ICIF
(1)Participation Method
1. Booth booking
Eligible applicants should apply to the organizing committee for booths before Feb. 28, 2006.
2. Contract signing
The organizing committee will sign contracts with exhibitors, who are required to pay booth fee and other charges into the bank account provided by the committee within seven days after signing contracts.
Bank: Guangdong Development Bank, Shenzhen Luohu Branch
Account name: Shenzhen International Cultural Industry Fair Co.Ltd.
Account number for RMB payment: 102021516010001710
Account number for HKD payment: 102021886130001830
Account number for USD payment: 102021886140001837
3. Booth confirmation
The organizing committee will give confirmation to exhibitors within three days upon receiving payment and provide them with a copy of Exhibitors' Manual, with instructions on how to prepare for the fair.
4. Documents
Exhibitors are required to submit to the organizing committee required documents before March 31, 2006, for the purpose of compiling the show catalog and other fair publications. Otherwise the Organizing Committee will consider that the exhibitor has given up the related right.
(2) Schedule
Booth preparation: May 15(08:30——17:00)
May 16 (08:30——17:00)
May 17 (08:30——22:00)
Exhibition period: May 18 to 21(08:30——17:00)
Booth removal: May 21, 2006(17:00——22:00)
Rates
Exhibitor Type |
Standard Booth |
Raw Booth(36㎡/at minimum) |
Notes |
Mainland China |
6000RMB/both |
580RMB/m2 |
Each standard booth includes one table, two chairs, three-sides wall paneling, two spotlights, one-side fascia, one adapter, and booth carpeting. The raw booth does not have the above-mentioned items. |
Overseas |
1500USD/booth |
150USD/m2 |
Notes:20%surcharge will be associated to each booth in the red area,10%surcharge will be associated to each two-way-open booth. |
Contact us:
The Organizing Committee of the 2nd China (Shenzhen) International Cultural Industry Fair
Shenzhen International Cultural Industry Fair Co. Ltd
Add: 10/F and 12/F, Olympic Building, Economic Daily Road, Futian District, Shenzhen, PRC
Post Code: 518034
Tel: 0086-755-83522415, 83521161, 83522421, 83521157, 83521511
Fax: 0086-755-83521161
Contact Person: Sherman Xie, Albert Guo, Edward Yu, Amy Fang, James Lee
Website:www.cnicif.comE-mail:guoq@cnicif.com
Sponsors:
In Express Expo Ltd.
Shenzhen Software Industry Association
Shenzhen Nobidea Exhibition Strategy Co.,Ltd.
a good book"Communication Co., Ltd.
Exhibitor Application
No:Our company plans to participate in the 2ndChina (Shenzhen) International Cultural Industry Fair, which is to be held in Shenzhen Convention and Exhibition Center, from May18 to 21, 2006. We guarantee the validity of the exhibited product, project and technology, guarantee that there is no intellectual property dissension, and all the referred documents are veracious, accurate and licit. We agree to accept all the exhibition rules of the organizers, and will comply with the exhibition arrangement.
Information of the exhibitor |
Address: Post Code: Website: E-mail: Contact Person: Mobile Phone: Tel: Fax: |
Types and rates |
I.Raw Booth: (36m2/at minimum) Overseas: 150USD/m2; Mainland China: 580RMB/m2; II.Standard Booth:(9m2/booth) Overseas: 1500USD/booth;Mainland China: 6000RMB/booth. (20%surcharge will be associated to each booth in the red area, 10%surcharge will be associated to each two-way-open booth) |
Advertisement rate of the ICIF Journal |
front inside cover:90000RMB;back inside cover:130000RMB;back cover:160000RMB; head page:90000RMB;inside page:28000RMB;center spread:50000RMB |
Application & the fee |
Standard Booth(3m×3m): /booth,rate: Raw Booth: m× m= m2, rate: |
Name of the company and introduction of the product |
Less than 500 words, enclose the documents. |
Bank account provided by the committee:Bank:Guangdong Development Bank, Shenzhen Luohu Branch Account name:Shenzhen International Cultural Industry Fair Co. Ltd. Account number for RMB payment: 102021516010001710 |
Sponsor Seal:Authorized signature:Date: |
Exhibitor SealAuthorized signature:Date: |
Notes: (1)The deadline for application is March28, 2006. (2) The exhibitor should pay booth fee into the bank account provided by the committee within seven days after handing in the application. (3)The booth shall be considered on first-come-first-served basis. The committee reserves the right to change the booth allocation.
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